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ReignDesign

Blog - Apps

Archive for the ‘Apps’ Category

Crash the Crib released to the App Store!

Tuesday, May 18th, 2010

Crash the Crib

ReignDesign partnered recently with Red Rocket Games to help develop their latest iPhone/iPod Touch game, Crash the Crib.
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Pig Rush featured in Apple’s New and Noteworthy section!

Tuesday, March 16th, 2010

Pig Rush: New and Noteworthy

A few weeks back we released a major update to our loveable little pig game, Pig Rush. We've received a ton of great feedback from users all over the world, and the response has been great.

That said, it still took us by surprise to see Pig Rush featured in Apple's New and Noteworthy section in the US App Store. Thanks Apple!

Next stop, "What's Hot!" section!

Why is our app twice as large as what we submitted? “Contagious zeros”

Wednesday, February 24th, 2010

iTunes App Store

As you probably know, Apple has an app download limit for users downloading over 3G. Up until recently, this limit was 10 MB. If your app's file size exceeds the limit, users attempting to download it over 3G receive an error and must try again later over wifi. Needless to say, this can lead to frustrated users and lost sales and if you can get your app under this limit, it's definitely worth the effort.

So, when we submitted our latest update of Pig Rush to Apple for review, we worked hard to get it under the (then) 10 MB 3G app download limit.
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Pig Rush 1.2 released… and approved by Apple in 12.5 hours!

Thursday, February 18th, 2010

Pig Rush

We've heard buzz about improvements to Apple's release process resulting in shorter review periods, but this is the first time we've experienced it directly.

Last night, we submitted a major update of our addictive game Pig Rush to Apple for review. At 7:17 PM we received the standard notice that it was Waiting for Review:
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Bible Promises 1.6: New sharing features, user suggested categories, and many new verses

Friday, January 29th, 2010

The top Bible reference guide on the iTunes App Store keeps getting better. Bible Promises version 1.6 has just been released, and is available as a free download to all existing Bible Promises users.

Since the original 1.0 launch, users have been asking us for more ways to share promises with their friends and family members, and we've been listening. For version 1.6, we've implemented a new Sharing page which easily allows users to send promises to their loved ones via email and SMS, through Facebook Connect, or to copy a verse to the clipboard to paste in a note or other application.

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PigRush Video Review!

Monday, January 4th, 2010

We are proud to say that we got a awesome review on our iPhone game pigrush on Aol Video and YouTube by iPawdKid!

It's quite detailed and has instructions on how to play. If you haven't played PigRush here you can see how the game actually works and looks like.

Many thanks to the reviewer, and we promise to bring many exciting updates to PigRush in 2010! Did you know there is a secret way to play pigrush with a reigndeer christmas mode? You just shake your iphone when you are in the menu - screen until you hear the bells ring.... Try it out and see what happens!

From Arduino to apps: our most popular blog articles of 2009

Tuesday, December 29th, 2009

lgo_TopTenAs the end of the year approaches, we though we'd highlight the most popular articles on our blog from 2009. It's clear you enjoyed our "how-to" style articles, so we'll definitely have more in 2010!

1. Using your own SQLite database in Android applications Fluxa explained how to get SQLite working on Android.

2. Liven up your boring UITableView: part 1 Matt gave a basic introduction to styling Table Views for the iPhone platform

3. From bytes to beats, Digital to Analog Conversion using AS3-Arduino Fluxa built a digital to analog converter with Arduino

4. App Store update: what does it mean for your app? Steve analyzed the latest changes on the iTunes App Store

5. Updating your iPhone app for Christmas Steve explained how we updated our apps for Christmas

6. Google AppEngine vs Amazon EC2 Todd compared two cloud computing platforms

7. Design an iPhone app in 15 minutes… then build and publish it in a day! Matt explained how we made 'Save Me!' in a day

8. Highlight your site’s hot content with the Google Analytics API Matt's tutorial on creating a "what's hot" section on your site

9. Make your blog weather-interactive in 6 easy steps Anna explains how to skin Wordpress depending on current weather conditions

10. Building faster websites by reducing HTTP requests: three techniques Matt on how to build a speedy website

App Store update: what does it mean for your app?

Tuesday, December 15th, 2009

App Store

Over the weekend, Apple quietly made a major design update to the App Store. On the surface, these changes seem purely aesthetic.

Users will notice that app pages now focus on the visuals, and a cleaner white background makes everything easier to read. The content that's important to most users - images, ratings, and company links - are now much more prominent.

If you're a developer selling your app through the App Store however, these changes will have a significant impact on how you present and market your app.

So, what's changed and what should you consider doing about it?

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Updating your iPhone app for Christmas

Wednesday, December 9th, 2009

There seems to be a bit of a tradition in which many developers update their iPhone apps or games for the Christmas season. Whether the update consists of new artwork, adding a Santa Claus, Christmas music, or even creating a completely new Christmas app, everyone seems to be getting in on the Christmas spirit, and expressing it through their iPhone apps.
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We’re big in Japan

Friday, September 25th, 2009

pigrushjpWe recently noticed that sales of our newest game Pig Rush were doing well in Japan, so we commissioned a Japanese translation of the game description.
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