Last time we talked about creating a simple menu in cocos2d. This tutorial will show you how to use CCMenuItemToggle to create a simple sound on/off button using images to represent the two states.
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Blog - objective-c
Posts Tagged ‘objective-c’
Creating a button using CCMenuItemToggle in cocos2d
Tuesday, June 15th, 2010Creating a simple menu with scene transition in cocos2d
Thursday, June 3rd, 2010cocos2d for iPhone is a fast, free, flexible, community-supported and easy to use framework for making iPhone games.
In this first tutorial, we'll discuss how to create a main menu scene with transition to a second scene using cocos2d.
10 Xcode power user tips for iPhone devs
Wednesday, May 19th, 2010If you're developing apps or games for Apple's iPhone/iPad/Touch devices, chances are you're using Xcode. Xcode has a lot of great features that can help increase productivity, so we thought we'd put together a list of ten power user tips for those new to the environment.
Liven up your boring UITableView: part 1
Friday, March 27th, 2009
I've seen so many iPhone applications that look like this. White background. Helvetica. Yawn. Apple make it very easy to make apps that look like every other one. But why not stand out in the App Store? Some small tweaks can make your app look much more stylish, without confusing users.


