Posts tagged with unity
To start of this series of tutorials, I will cover desktop and mobile with a native plugin for Mac OS.
After releasing the Android port of our iOS game Pig Rush last week, we received several reports from users not being able to find it in the Android Market. We also released Pig Rush to Getjar (a popular alternative Android app store) where those same users could see it, but downloading and installing it resulted in various errors.
After a bunch of head-scratching and going through bug reports (a HUGE thank you to those who submitted one), we've finally identified the problem.
Unfortunately, due to a limitation in the framework (Unity) we used to develop Pig Rush, the Android port will not run on devices that use an ARMv6 processor. Even more unfortunate is that there is little that we can do other than re-code Pig Rush from scratch using another framework to resolve this.
You can find a detailed post with more information on this issue on the Unity forums here.